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Planning

A Rover's Story

A 3D game where you are Resilience, a Mars rover who is starting to have feelings. It's based on the book A Rover's Story by Jasmine Warga.

Started
November 9, 2026
Made with
Unreal Engine 5 (the plan)
Kind of game
Story and exploring, no fighting
A drawing of a six-wheeled rover on Mars, with a small drone flying ahead of it

The plan

  • Drive across Mars on six wheels, with real Mars gravity and maps made from NASA data.
  • Study rocks with your cameras and your robot arm.
  • Send your drone friend Fly ahead to scout.
  • Get advice from Guardian, a satellite flying overhead.
  • Read letters from Sophie between chapters.
  • Sometimes you choose between what the computer says and what you feel.

What's next

  • Install Unreal Engine and check that a game can build on our Mac.
  • Make a small test piece of Mars to drive around on.
  • Build the first playable part, about 10 minutes long.

A Rover's Story is a fan game based on Jasmine Warga's book. All the words in the game will be new, not copied from the book.

Updates

  1. Wrote the plan: the six chapters, how the rover drives, and how to build Mars.