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Planning
A Rover's Story
A 3D game where you are Resilience, a Mars rover who is starting to have feelings. It's based on the book A Rover's Story by Jasmine Warga.
- Started
- November 9, 2026
- Made with
- Unreal Engine 5 (the plan)
- Kind of game
- Story and exploring, no fighting
The plan
- Drive across Mars on six wheels, with real Mars gravity and maps made from NASA data.
- Study rocks with your cameras and your robot arm.
- Send your drone friend Fly ahead to scout.
- Get advice from Guardian, a satellite flying overhead.
- Read letters from Sophie between chapters.
- Sometimes you choose between what the computer says and what you feel.
What's next
- Install Unreal Engine and check that a game can build on our Mac.
- Make a small test piece of Mars to drive around on.
- Build the first playable part, about 10 minutes long.
A Rover's Story is a fan game based on Jasmine Warga's book. All the words in the game will be new, not copied from the book.
Updates
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Wrote the plan: the six chapters, how the rover drives, and how to build Mars.