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Building
Evolving Monsters
My biggest game so far. Pick a starter monster, catch wild ones, battle trainers and evolve your team in a big 3D world.
- Started
- September 7, 2026
- Made with
- React, Three.js, TypeScript
- Art
- AI image tool and 3D models
- Kind of game
- Monster catching, 3D adventure
What you do
- Choose a starter monster, like Flaming Fire or Aqua Squirt, and evolve it into stronger forms.
- Explore a 3D world with twenty habitats. You can hear the monsters' cries and your own footsteps.
- Find 39 kinds of wild monsters: fire, water, grass, mineral, bug, fairy, dark and more.
- Use type advantages in battle, catch monsters, and switch them in and out of your team.
- Make your own trainer, and heal your team at the monster centers.
Pictures
Updates
-
Built a big 3D world with terrain, trainers and battles, plus 39 kinds of wild monsters and close-up portraits.
-
Started the game with Flaming Fire, Sparkfire and Aqua Squirt. Then added more monsters, battles, catching and a healing center.


