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Building

Evolving Monsters

My biggest game so far. Pick a starter monster, catch wild ones, battle trainers and evolve your team in a big 3D world.

Started
September 7, 2026
Made with
React, Three.js, TypeScript
Art
AI image tool and 3D models
Kind of game
Monster catching, 3D adventure
Aqua Squirt, a smiling blue water monster, splashing by a waterfall

What you do

  • Choose a starter monster, like Flaming Fire or Aqua Squirt, and evolve it into stronger forms.
  • Explore a 3D world with twenty habitats. You can hear the monsters' cries and your own footsteps.
  • Find 39 kinds of wild monsters: fire, water, grass, mineral, bug, fairy, dark and more.
  • Use type advantages in battle, catch monsters, and switch them in and out of your team.
  • Make your own trainer, and heal your team at the monster centers.

Pictures

Updates

  1. Built a big 3D world with terrain, trainers and battles, plus 39 kinds of wild monsters and close-up portraits.

  2. Started the game with Flaming Fire, Sparkfire and Aqua Squirt. Then added more monsters, battles, catching and a healing center.